Class DropSaveData
Constructors
DropSaveData(Drop, String)
Declaration
public DropSaveData(Drop drop, string serializedReference)
Fields
amountVariation
Declaration
public Vector2Int amountVariation
Field Value
Type |
Description |
UnityEngine.Vector2Int |
|
isClone
Declaration
Field Value
Type |
Description |
System.Boolean |
|
isGuaranteed
Declaration
Field Value
Type |
Description |
System.Boolean |
|
isHidden
Declaration
Field Value
Type |
Description |
System.Boolean |
|
isLoaded
Declaration
[NonSerialized]
public bool isLoaded
Field Value
Type |
Description |
System.Boolean |
|
name
Declaration
Field Value
Type |
Description |
System.String |
|
percentage
Declaration
Field Value
Type |
Description |
System.Single |
|
serializedReference
Information to restore drop when loading
Declaration
public string serializedReference
Field Value
Type |
Description |
System.String |
|
weight
Declaration
Field Value
Type |
Description |
System.Int32 |
|